The guide
🤖 Your machine army
Your ground army is machines: Wardens, Wasp Swarms, Moles, Lancers and Titan Walkers, built at the Robot Foundry. They stand on the map in squads of up to ten.
Units are slow to train and dear to upgrade, so keep them alive: some of the fallen are only wounded and come back after the battle, more of them when you hold the field.
- Meters: attack and defence show two thin bars. The top one compares the unit with the strongest of its group now (troops; small craft; medium and mega hulls), the bottom one with the strongest at level 10.
- Move: click a squad, then right-click anywhere on the surface — hills included.
- Merge: right-click another squad of the same kind. With Corps research the result earns ★ (20 troops, +25%), with Armies ★★ (40 troops, +60%).
- Guard the right side: raiders pick where they land and you are warned. Squads near the landing zone fight at full strength; far ones count for less.
- Squad panel: click a squad or its banner: a card of meters (level, attack, defence, speed, charge, cells, squad size), its role, position, the next raid and orders.
- Speed: each kind has its own pace: Wasp Swarm 1.6×, Lancer 1.2×, Warden 0.9×, Mole 0.75×, Titan Walker 0.65×.
- Power cells: marching and fighting drain them; low squads slow and weaken. Recharge near the Robot Foundry or a Charging Pylon. See Power and charging.
Real scienceSee Robots and drones for what machines can already do.